From the beginning, Minuteman missiles have provided a quick-reacting, inertially guided, highly survivable component to America's strategic deterrent program. Both the missile and basing components incorporated significant advances beyond the relatively slow-reacting, liquid-fueled, remotely controlled intercontinental ballistic missiles of the previous generation. Minuteman was a revolutionary concept and an extraordinary technical achievement. The final information will be published on our game's website.The Minuteman weapon system was conceived in the late 1950s and Minuteman I was deployed in the early 1960s. Announced adjustments and features may change multiple times during testing. Please note that all information in the development blog is preliminary. In turn, upgrades for aircraft carriers and Henri IV had an unnecessary impact on the ship’s strength and so were weakened. Most of the unique upgrades listed above were less efficient to other upgrades in their slot and needed a small buff to become more competitive. Removed the malus affecting the number of ship consumable charges.Smoke dispersal time malus increased: -15% to -20%.Smoke Generator action time bonus increased: 150% to 300%.Main battery range bonus decreased: 8% to 5%.Main battery reload time bonus decreased: +12% to +10%.Boost time malus increased: -20% to -30%.Maximum squadron speed bonus decreased: +15% to +12.5%.Bomber cruise speed bonus decreased: +10% to +5%.Main battery reload time malus decreased: +80% to +60%. Main battery reload time bonus increased: -15% to -18%.Torpedo tubes reload time bonus increased: -10% to -20%.
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